Advice for game developers

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Deleted member 21467

The life of despair is too much to bare
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@Spiritualcells I recommend watching these they give some good advice



 
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Game makers toolkit and new frame plus are also good
 
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Jacob Geller has good video essays on game design
 
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Sheit maybe I’ll check this stuff out later
 
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@Spiritualcells I recommend watching these they give some good advice




Thanks, bro. I'll check it out later.

However, my problem isn't a lack of knowledge; it's my perfectionism and lack of motivation that are the issues.

I have many great ideas, but none of them motivate me. I run solely on motivation. I have zero discipline.

So, instead, I'm now going back to my other project and reducing the scope of the game. I've deleted a bunch of stuff. This reduces the development time from three months to a couple of weeks.

Then, I'll release it on Steam in early access at a price of 4-8 euros. After that, I'll slowly add in the stuff that I deleted, as well as new content. Eventually, after six months to a year, I'll take it out of early access and raise the price to 10-20 euros.
 
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