Command and Conquer PC game strategy

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GuyFromSingapore

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- keep sending assault units to enemy's base to cripple key infrastructure even at the start, as early as you can, to frustrate him

He will continue building, let's say a power plant and ignore the losses to keep moving forward.
 
- moving fast can be good in decisive moments but prolonging a skirmish can break the spirit of your opponent and frustrate him

If you irritate him when he makes confident moves you psychologically disrupt him
 
- if you can afford it, you can dispose units to progress forward, instead of worrying about trying to save individual units to prevent losses
 
- versatile units are better obviously, if not having to mobilize a variety of units for various specific purposes
 
- if I were forced to destroy a vehicle manufacturing warehouse with my same own vehicle or a enemy vehicle, I'd do the former first
 
- mobilize units and troops asap otherwise he'll keep creating more, which is waste of time
 
- how will less funds affect the game plan? That's interesting...
 
You alright dude?
 
  • JFL
Reactions: AlexBrown84
What the fuck are you talking about? This isn't gamefaqs or Reddit
 
There are like different "parts" to a skirmish.

Also different "paths"

Every step changes possible "path"/"direction" and outcome.

How many outcomes? Chess...
 
Every game is a learning experience?

Difficulty of a game is complexity + limitedness of options

Familiarity with situations always help.

But thinking of possible outcomes as many steps ahead as possible while eliminating situations based on unfolding of events and unlikelyness helps secure as much victory/minimize losses.
 
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Let's say you have a 100% chance of victory. But time travel and mind reading reduces the %age. How much and why?
 
Thinking ahead is time travel.

Time travel helps secure things that already should happen.

You can't outsmart someone who can read your thoughts.

Mind reading only has access to inner thoughts, nothing more.

Time travel has access to actions.
 
Know your enemy and know yourself and you will win a 100 battles ~ Sun Tzu, The Art of War
 
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Generals/Zero Hour are the best and GLA chads mog the chinks and amerimutts. I think it's been more than 8 years since i last played, but i still remember all those based lines, "GLA postal service" just before suicide bombing, brings back memeries
 
He's just reacting using time travel. It's annoying and exhausting for him.
 
Either he's expressing frustration or it's completely pointless, lol.
 
Expression frustration is completely pointless.
 
With time travel they can make you react differently to different situations and go back in time epistemologically and not let it happen all the whole knowing your Psychology.
 
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Now I see my enemy clearly, now I see why he does what he does, now I have an edge over him as I understand him.
 

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