
Andros
Kraken
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The Semai are known for their extremely low levels of violence.
The Semai value "getting along" and avoid violence by having a high tolerance for bad behaviour in order to prevent conflict.
Semai children are never punished or forced against their will. If a parent asks a child to do something and the child says "I don't want to," the matter is ended. However, Semai parents use fear of strangers and violence in nature such as thunderstorms and lightning to control children's behavior if ever it becomes necessary.
The games Semai children play are non-competitive. These games include forms of sports that encourage physical activity and exertions so that the body becomes tired and are therefore made ready for sleep and the subsequent dreaming. One game involves hitting at other children with sticks; the sticks, however, always stop short a few inches from their target so that no one actually gets struck. Modern games are also played but with significant modifications. A game of badminton for example uses no partition nets and keeps no score. The shuttlecock is deliberately hit so that it could be easily intercepted by the other player and passed back, and so forth. The objective seems to be purely for exercise. Children do engage in rough and tumble play but it is extremely mild, involving minimal or no physical contact.
en.m.wikipedia.org
The Semai value "getting along" and avoid violence by having a high tolerance for bad behaviour in order to prevent conflict.
Semai children are never punished or forced against their will. If a parent asks a child to do something and the child says "I don't want to," the matter is ended. However, Semai parents use fear of strangers and violence in nature such as thunderstorms and lightning to control children's behavior if ever it becomes necessary.
The games Semai children play are non-competitive. These games include forms of sports that encourage physical activity and exertions so that the body becomes tired and are therefore made ready for sleep and the subsequent dreaming. One game involves hitting at other children with sticks; the sticks, however, always stop short a few inches from their target so that no one actually gets struck. Modern games are also played but with significant modifications. A game of badminton for example uses no partition nets and keeps no score. The shuttlecock is deliberately hit so that it could be easily intercepted by the other player and passed back, and so forth. The objective seems to be purely for exercise. Children do engage in rough and tumble play but it is extremely mild, involving minimal or no physical contact.
