I feel mobile gaming is going to take off soon.

Jason Voorhees

Jason Voorhees

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Mobile gaming for many years has been side line by game studios as some cheap platform for quick cash grabs, ad heavy titles, and low effort releases. Most big studios didn't take it seriously assuming mobile was only for casual players

But things are changing fast. With advancement of semi conductor and 3nm microchips like 8 Elite and A18. We have the kind of processors and GPUs in today's phones that mog many desktop grade hardware from a few years ago. Recently Assassin's creed mirage. The full console game was ported to iPhone



Civilization 6



Genshin Impact



All these ar console quality ganes with a massive open worlds, extremely detailed textured that studios out effort to bring out to mobile devices and more importantly people are buying these games also. Studios have realised it's a massive untapped market I think it's only a matter of time before this blows up tbh
 
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Saar hop on PUBG mobile Those who know โ˜ ๏ธ
 
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@imontheloose @Sprinkles @Chadeep @Foreverbrad
 
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Cellphones suck balls I hate them.
 
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Maybe. But I feel like people will always see mobile games as a second choice though. 99% aren't gonna be bothered to buy some adapter to connect a controller or keyboard in, and then have to play on some tiny screen. Very few games like PUBG managed to succeed on mobile. That is a mainstream well made game. Not talking about some simple shit like flappy bird.
 
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Mobile gaming has taken off, it's the main hobby for 4'11 chinks with no bitches.
 
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I thought it already did, arenโ€™t all normies playing mobile games constantly?
 
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the control scheme just dos not work. you need an extra peripheral in the controller which is the roadblock. the iOS ports of the RE games barely sold 10k copes i e nothing. phone people much prefer some anime casino game. less of a skill barrier as well.
 
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already has
316CDA6C C0DE 4E42 AAC2 6A8AEA22FE91
 
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Mobile gaming for many years has been side line by game studios as some cheap platform for quick cash grabs, ad heavy titles, and low effort releases. Most big studios didn't take it seriously assuming mobile was only for casual players

But things are changing fast. With advancement of semi conductor and 3nm microchips like 8 Elite and A18. We have the kind of processors and GPUs in today's phones that mog many desktop grade hardware from a few years ago. Recently Assassin's creed mirage. The full console game was ported to iPhone



Civilization 6



Genshin Impact



All these ar console quality ganes with a massive open worlds, extremely detailed textured that studios out effort to bring out to mobile devices and more importantly people are buying these games also. Studios have realised it's a massive untapped market I think it's only a matter of time before this blows up tbh

No ads no ads NO ADS! :forcedsmile:
 
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Clash Royale brawl stars clash of clans
 
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even if my phone ran games better than my pc, i would still prefer playing on my pc.
 
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Mobile gaming for many years has been side line by game studios as some cheap platform for quick cash grabs, ad heavy titles, and low effort releases. Most big studios didn't take it seriously assuming mobile was only for casual players

But things are changing fast. With advancement of semi conductor and 3nm microchips like 8 Elite and A18. We have the kind of processors and GPUs in today's phones that mog many desktop grade hardware from a few years ago. Recently Assassin's creed mirage. The full console game was ported to iPhone



Civilization 6



Genshin Impact



All these ar console quality ganes with a massive open worlds, extremely detailed textured that studios out effort to bring out to mobile devices and more importantly people are buying these games also. Studios have realised it's a massive untapped market I think it's only a matter of time before this blows up tbh

Who wants to play in a phone JFL
 
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too small screen i hate it
 
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Never knew they had the processing power to handle modern AAA games. I only tried Morrowind on Android via OpenMW and a little bit of PS2 emulation
 
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Never knew they had the processing power to handle modern AAA games. I only tried Morrowind on Android via OpenMW and a little bit of PS2 emulation
Valorant is coming to mobile soon. Resident Evil has already made an appointment store debute. Call of Duty already has COD mobile is also apparently porting COD WWII and Black Ops 7 soon with story mode
 
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Mobile games have always been huge in Asian countries.
 
Mobile gaming for many years has been side line by game studios as some cheap platform for quick cash grabs, ad heavy titles, and low effort releases. Most big studios didn't take it seriously assuming mobile was only for casual players

But things are changing fast. With advancement of semi conductor and 3nm microchips like 8 Elite and A18. We have the kind of processors and GPUs in today's phones that mog many desktop grade hardware from a few years ago. Recently Assassin's creed mirage. The full console game was ported to iPhone



Civilization 6



Genshin Impact



All these ar console quality ganes with a massive open worlds, extremely detailed textured that studios out effort to bring out to mobile devices and more importantly people are buying these games also. Studios have realised it's a massive untapped market I think it's only a matter of time before this blows up tbh


Youโ€™re spot on, Jason. Mobileโ€™s definitely not the โ€œcasual onlyโ€ space it used to be.

The hardware leap in just the last 5 years is crazy โ€” Appleโ€™s A-series and Qualcommโ€™s Snapdragon Elite chips are basically hitting laptop-level performance in a pocket device. Add in better cooling designs, 120Hz displays, and controller support, and phones are basically becoming portable consoles.

What I think will really push mobile gaming over the edge is cloud + local hybrid. Not everyone cares about native Assassinโ€™s Creed on iPhone, but the combo of Game Pass, GeForce NOW, and powerful local silicon means you can stream heavy titles or run them natively depending on what you want.

The only thing still holding mobile gaming back is more on the business model side โ€” too many predatory monetization schemes. If studios start treating mobile like a real platform instead of a slot machine, then yeah, it could become the main way people play.
 
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