
Jason Voorhees
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I don't know if kids still do this now or if it is relevant in 2025 but some of my earliest memories of writing code (scripts really) was for on cheat engine and game guardian. I got gifted a smartphone on my 13th Birthday. I don't quite remember what it was. I think it was samsung s6 looking thing without curved edges anyway as teenager with a ton of free time being given his first smartphone ofc the first thing I did was play with the settings and tweak and customize the hell out of everything.
In the early days of Android I mean Android JellyBean, lollipop Kitkat(Android User to name it's version based on deserts) there wasnt a lot of customization available so I looked up online, read articles and stumbled on this thing called. Root Access which basically you access to files that android otherwise blocks you off from for user safety. So I did that installed a custom OS. I think I installed cynogen OS
I was doing all this. Tinkering with my phone customizing the hell out of it and then my friend hooked me onto these new(back then) game Gangstar Vegas and Asphalt 8. I loved the gameplay, those graphics looked so realistic for that time but I hated that all those games were pay to win types. (Gameloft lol)
I liked the game but as a broke teenager I couldn't pay for shit. So what did my monkey brain do. Just poke around and mess with everything I could find online. I used lucky patcher. Did not work because it was server sided. In the process learned about cheat engine which again did not work. I needed something more powerful.
And then I stumbled upon game guardian I learnt all about it. Learning how to scan, filter, and modify values properly but again it wouldn't work but I was too determined. GameGuardian had a scripting language (Lua). That's where things clicked. I began writing simple scripts to automate searches freeze values and apply cheats consistently. For example I coded scripts that gave me infinite nitro in Asphalt and even unlocked cars in Gangstar. It was basic compared to real software development but for me it was a crash course in logic, variables loops and other basic concepts. It was like a bootcamp, a stepping stone to reverse engineering, debugging etc.
Eventually I got banned for cheating and deleted the games. But the bigger takeaway was that I'd had my first taste of real scripting. That curiosity of bending systems writing little bits of code and making a program do what I wanted really drew me in and the rest is history
In the early days of Android I mean Android JellyBean, lollipop Kitkat(Android User to name it's version based on deserts) there wasnt a lot of customization available so I looked up online, read articles and stumbled on this thing called. Root Access which basically you access to files that android otherwise blocks you off from for user safety. So I did that installed a custom OS. I think I installed cynogen OS


I was doing all this. Tinkering with my phone customizing the hell out of it and then my friend hooked me onto these new(back then) game Gangstar Vegas and Asphalt 8. I loved the gameplay, those graphics looked so realistic for that time but I hated that all those games were pay to win types. (Gameloft lol)


I liked the game but as a broke teenager I couldn't pay for shit. So what did my monkey brain do. Just poke around and mess with everything I could find online. I used lucky patcher. Did not work because it was server sided. In the process learned about cheat engine which again did not work. I needed something more powerful.
And then I stumbled upon game guardian I learnt all about it. Learning how to scan, filter, and modify values properly but again it wouldn't work but I was too determined. GameGuardian had a scripting language (Lua). That's where things clicked. I began writing simple scripts to automate searches freeze values and apply cheats consistently. For example I coded scripts that gave me infinite nitro in Asphalt and even unlocked cars in Gangstar. It was basic compared to real software development but for me it was a crash course in logic, variables loops and other basic concepts. It was like a bootcamp, a stepping stone to reverse engineering, debugging etc.
Eventually I got banned for cheating and deleted the games. But the bigger takeaway was that I'd had my first taste of real scripting. That curiosity of bending systems writing little bits of code and making a program do what I wanted really drew me in and the rest is history



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