Deleted member 1973
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Compared to the PS2, the cost of developing a game for HD consoles happened. In effect it eliminated the middle market, which consisted of titles like Wild ARMS, suikoden, any one of capcom's non street fighter or resident evil IPs, pretty much anything that isn't kingdom hearts or final fantasy from square internal development, etc.
- Games took less time to develop
- The PS2 was basically the only first class platform in that generation (GCN was underpowered, the Xbox came late)
- more companies were developing specifically for a "core" audience because games for a wider audience didn't do as well (For example, Level 5 (developers of Professor Layton games) made Dark Cloud and Dark Cloud 2. They don't really make "core" games anymore.
- The PS2 was one of the first consoles to start getting a lot more of Japanese made games with good translations and voicework (Persona 3/P4 are way way better than the americanized P1)
- Games cost less to develop, but still sold at $50, making profit margins higher than they are now, and allowed companies to take more risks.
- Sony did a fantastic job of publishing good games (Ratchet and Clank, Jak and Daxter, Sly Cooper, Dark Cloud, etc would never have been made without Sony publishing.)