Anime characters with big blue eyes are the epitome of human beauty

It would be interesting to see if you could sort of bring this type of anime perfection to "reality" via CGI. Videogames kinda do it (at least a few of them) but since graphics are still not there yet, you can go the pre-rendered route. CGI has come to a point where a human can look like this:

View attachment 3295657

Of course I believe the majority of these aren't done with a looksmax mindset. Videogames already suffer an influx of average and ugly looking characters which seem done on purpose, and it's even dryer in full CGI animation which is either a cartoony Pixar/Disney style and barely anything with quality like above. Some games do try to make this unbelievable beautiful characters tho, but like I said, you can see the difference in animation quality
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This would also be pointless if they simply decide to scan an actors face which is another annoying trend that's getting popular with this content.

I think I and @AustrianMogger would like to see Violet brought to life with a technique like this. Japs already have tried making films in this style (like the Final Fantasy movies or Gantz) and who knows, maybe that way is the correct form to adapt stories like this instead of going full live action
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I thought about the same thing. In terms of aesthetics it would be extremely interesting, but idk if that'd make those shows better tbf.



Every character would look like Orb. I personally like that aesthetic a lot but most people would probably be surprised lol. It'd be difficult to make characters stand out from one another. You can't give them purple eyes or whatever that you can in a cartoon
 
I thought about the same thing. In terms of aesthetics it would be extremely interesting, but idk if that'd make those shows better tbf.



Every character would look like Orb. I personally like that aesthetic a lot but most people would probably be surprised lol. It'd be difficult to make characters stand out from one another. You can't give them purple eyes or whatever that you can in a cartoon
Depends on the show imo. With stuff like Violet it would work better because it's a pretty grounded show with normal human characters. There's maybe like 3 characters with physical attributes that stand out in an anime way (purple eyes, blueish and greyish hair)
 
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Depends on the show imo. With stuff like Violet it would work better because it's a pretty grounded show with normal human characters. There's maybe like 3 characters with physical attributes that stand out in an anime way (purple eyes, blueish and greyish hair)
cgi violet sounds based.
 
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true for women, the men look super fked tho
 
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I never watched anime, not even a single episode, but I 100% believe those characters represent the human facial perfection.



There is a theory I saw that said anime characters are actually based off of cats, which would be kinda ironic ngl. Regardless, the following features represent the beauty, for both men and women (in my eyes):



1) Narrow, V-shaped jaws with pointy chins, most common among (East) Asians


2) small noses, most commonly found among Caucasians


3) wide and ideally blue eyes


4) rounded zygos that are MUCH wider than the jaw


5) small-ish foreheads


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@AustrianMogger @iloveboobs
you’re right, i feel like narrow chins look more aesthetic like anime. But why do users on here think of it as a bad trait

i think leo rocks a narrow tall chin
 

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But why do users on here think of it as a bad trait?
Well certain traits are really objective. A reccessed jaw and maxilla will always signal inferiority to someone who has a well projected face (with everything else being the same), because its an indicator of health.


Things like the chin width, shape, nose shape, lips etc. all signal either masculinity or femininity, so they are objective in that sense as well. A pointy chin will always look more neotonous than a wide one. But whether you need to look completely masculine or a bit neotonous is a different question and is completely subjective
 
Higher jaw width is a much safer bet though and generally tends to look better. Also you're using examples of oldcels tbh.

I think downgrowth can look good but ramus generally is like the most important thing for angular jaw. It's pretty rare to have a narrow downgrown but angular jaw, and don't except any hollow cheeks if that's what you like.
 
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Higher jaw width is a much safer bet though and generally tends to look better. Also you're using examples of oldcels tbh.

I think downgrowth can look good but ramus generally is like the most important thing for angular jaw. It's pretty rare to have a narrow downgrown but angular jaw, and don't except any hollow cheeks if that's what you like.
True but I personally don't think angularity is the most important.

Also, one thing rarely discussed is jaw lenght:ramus lenght. If your jaw is very long, you can afford to have a long ramus and it does look good then.

However, if your ramus is too long, and your jaw is short, you will have that squared appearance
 
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True but I personally don't think angularity is the most important.
Ok yeah me neither but anime characters have pretty sharp and slim faces
lso, one thing rarely discussed is jaw lenght:ramus lenght. If your jaw is very long, you can afford to have a long ramus and it does look good then.

However, if your ramus is too long, and your jaw is short, you will have that squared appearance
wdym exactly
 
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Ok yeah me neither but anime characters have pretty sharp and slim faces
The only sharp feature they have is their pointy chins. The rest is rounded. Thats the ideal aesthetic imo.

As for the downgrowth, you need to have a good forward growth, a proper occlusion etc., but if your downgrowth is a result a short ramus as opposed to recession, it looks good.

1566889630380 1


wdym exactly
If you have a narrow skull and a long jaw, a long ramus looks good.

If your skull is brachycephalic and your jaw is short and wide, a long ramus is gonna make you a blockhead
 
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If you have a narrow skull and a long jaw, a long ramus looks good.

If your skull is brachycephalic and your jaw is short and wide, a long ramus is gonna make you a blockhead
You mean side profile? Idk how you'd discern a long jaw from front like that. Or you mean downgrown by long? But that'd make the lower third pretty damn tall
 
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You mean side profile? Idk how you'd discern a long jaw from front like that. Or you mean downgrown by long? But that'd make the lower third pretty damn tall
This is what I mean:
Screenshot 20241225 155157 YouTube


Yes, they are downgrown, but bc their skulls and jaws in particular are so long, they aren't recessed.

The reason high gonial angles have a bad rep is bc most people don't have long enough mandibles
 
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This is what I mean:
View attachment 3378899

Yes, they are downgrown, but bc their skulls and jaws in particular are so long, they aren't recessed.

The reason high gonial angles have a bad rep is bc most people don't have long enough mandibles
Anime characters have insanely high GAs alot even 140+. That'd be a huge flaw in PSL ratio calculator systems interesting.
 
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This is what I mean:
View attachment 3378899

Yes, they are downgrown, but bc their skulls and jaws in particular are so long, they aren't recessed.

The reason high gonial angles have a bad rep is bc most people don't have long enough mandibles
Narrow vs wider chin. You think the difference is that big?
1735140324965
 
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Narrow vs wider chin. You think the difference is that big?
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It is a big difference, and the left one mogs BY A LOOONG SHOT imo.

I don't agree with some stuff promoted on PSL forums. I think the left one looks ideal, despite being feminine
 

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