Jmpace52
Banned
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- Nov 15, 2019
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I would like to turn to DIY projects. Explosives are hard to come by for the most part, but if I could make a weapon of my own, it would be a really primitive unguided artillery system. Make a Roman ballista like pic below, but use it to shoot tin cans filled with airbag inflators. Older ones used the shock sensitive primary explosive sodium azide, which they sometimes mixed with potassium nitrate and silicon dioxide to prevent harmful byproducts (although they sometimes would retain heat and spew molten debris everywhere, injuring the driver). Newer cars use guanidine nitrate w/ copper nitrate as the oxidizer. There was one Japanese company that used ammonium nitrate that later got discontinued due to lawsuits and recalls. Some experimental ones use gases like helium or argon-helium mixtures. So these explosives (azide or ammonium nitrate-based) are quite corrosive. But they'll work. My idea is to make it impact-activated so that when it hits a target, it'll explode upon contact (which is why you'll need more of the azide). However this is only if you absolutely know how to remove and handle them.
I would also try to make it as strong as I can (let is shoot, say, 150-200 ft in the air). I can even use gas weapons on this thing. Like taking two ziploc bags filled with clorox bleach and ammonia for each, wrapping them in newspaper, with a nail sandwiched in between the two that's sharp on both ends so that when it hits a target, it'll disperse chlorine gas.
I would poke some holes for the frontend and use these for the filters to allow the air to escape, but just now the liquids.
But as for incendiary weapons (like thermite and napalm)? A bit more complicated there, so no comment.
I would also try to make it as strong as I can (let is shoot, say, 150-200 ft in the air). I can even use gas weapons on this thing. Like taking two ziploc bags filled with clorox bleach and ammonia for each, wrapping them in newspaper, with a nail sandwiched in between the two that's sharp on both ends so that when it hits a target, it'll disperse chlorine gas.
I would poke some holes for the frontend and use these for the filters to allow the air to escape, but just now the liquids.
But as for incendiary weapons (like thermite and napalm)? A bit more complicated there, so no comment.