kdev
LLTB slayer
- Joined
- Oct 4, 2025
- Posts
- 113
- Reputation
- 68
people on here keep breaking faces into parts like its some lego set strong jaw = good hunter eyes = good high cheekbones = good so in theory stack enugh of these and ur top tier right? like thats not how attrctiveness works as it isnt additive its more like relational every feature only makes sense depending on whats around it like a strong jaw with a weak midface just ends up looking bottom heavy good cheekbones with too much buccal fat just looks puffy not “defined” deep set eyes without enough brow support looks tired not intense you dont actually rate features one by one your brain just reads the whole face at once thats why you see guys with insane features still look mid overall and others with nothing crazy still look high tier somehow because hrmony > individual parts also proportons matter way more than ppl admit like vertical tirds widthspacing etc if those are off no single feature is saving you if anything it makes it worse because contrast gets higher another thing ppl ignore is transitions like how smoothly one area flows into another if you have harsh transitions like under eye to cheek or weird jaw flow it just breaks the visual contiuity the face stops looking cohesive so i think thats also why some ppl look fine in pics but worse in motion or diff angles photos hide imbalnces real life(im not too sure about this i just find it to support the claim) so the takeaway isnt just chase fetures like ur maximizing a character in a game like sims its more about how everything works together and whether youre actually fixing a weak link or just making imbalance worse cuz a face isnt a checklist its a system and systems dont care about your favorite feature if the rest isnt working with it. either way this is just a theory i game up with and have no scientific backing to this or any claims supporting this you guys are free to prove me wrong and please do express ur opinion where my judgement has been wrong and stuff.
