👁️ [POLL] Eye Area: Fat Pads VERSUS Bones | Blender 3D Visualizations

What Mogs?


  • Total voters
    28
thecel

thecel

morph king
Joined
May 16, 2020
Posts
25,050
Reputation
52,979
Poll


I made a Blender 3D head model to visualize human facial variations. By using 3D modeling and rendering, we can tweak/morph facial features in THREE dimensions, which lets the morphs’ visual results more accurately account for the ways that faces interact with light in 3D (highlights, shadows, contours of darkness and lightness, etc.).

In this thread, let’s look at the differences between 2 kinds of eye areas:
  • Bad Bones but Good Fat Pads
  • Good Bones but Bad Fat Pads



Mogger Soft Tissue + Shitty Orbital Bones

SoftTish 34
SoftTish F
SoftTish AlmostS
SoftTish S


Positive canthal tilt. The full fat pads in the orbits conceal the recessed orbital bones. The eye area appears youthful and smooth. Aegyo sal is observed. The supraorbitals’ forms are feminine.



Mogger Orbital Bones + Shitty Soft Tissue

Bones 34
Bones F
Bones AlmostS
Bones S


Negative canthal tilt. The fat pads surrounding the eyes are depleted, but the forward-grown, angular, and vertically compact bones of the eye sockets mog across the galaxy. The eye area appears aged, sunken, and dark triad. The brow ridge is hypermasculine and aggressive.



Previous Thread in the Series
 
Last edited:
  • +1
  • JFL
Reactions: Niko., Underdog9494, raabla and 6 others
which lets the visual results accurately account for the ways faces are lit in 3D.
none of those examples look remotely human, and also, bones mog
 
  • +1
  • So Sad
Reactions: Underdog9494, nathan, Seba and 2 others
  • +1
Reactions: Underdog9494, Klasik616 and thecel
  • +1
Reactions: thecel
  • Woah
Reactions: thecel

Azn
Cauc


 
Lol
 
  • Hmm...
Reactions: thecel
Chink male model and Barrett
 
  • JFL
Reactions: thecel
U need both not one or the other
 
  • +1
Reactions: thecel
i am liking these blender visuals

keep it up
 
  • Love it
Reactions: thecel
Poll


I made a Blender 3D head model to visualize human facial variations. By using 3D modeling and rendering, we can tweak/morph facial features in THREE dimensions, which lets the morphs’ visual results more accurately account for the ways that faces interact with light in 3D (highlights, shadows, contours of darkness and lightness, etc.).

In this thread, let’s look at the differences between 2 kinds of eye areas:
  • Bad Bones but Good Fat Pads
  • Good Bones but Bad Fat Pads



Mogger Soft Tissue + Shitty Orbital Bones

View attachment 3342132View attachment 3342131View attachment 3342134View attachment 3342136

Positive canthal tilt. The full fat pads in the orbits conceal the recessed orbital bones. The eye area appears youthful and smooth. Aegyo sal is observed. The supraorbitals’ forms are feminine.



Mogger Orbital Bones + Shitty Soft Tissue

View attachment 3342140View attachment 3342138View attachment 3342137View attachment 3342139

Negative canthal tilt. The fat pads surrounding the eyes are depleted, but the forward-grown, angular, and vertically compact bones of the eye sockets mog across the galaxy. The eye area appears aged, sunken, and dark triad. The brow ridge is hypermasculine and aggressive.



Previous Thread in the Series
Why does the bottom one have nct? How does it work? Also having insane bones with that soft tissue is impossible, im pretty sure bigger bones stretch the skin which gives you a good eye shape (nose projection, orbitals)
 
  • +1
Reactions: thecel
  • Love it
Reactions: thecel

Similar threads

thecel
Replies
5
Views
124
Troglodyte452
Troglodyte452
thecel
Replies
12
Views
285
kyrre
kyrre
thecel
Replies
14
Views
299
silently_said
silently_said
thecel
Replies
12
Views
315
thecel
thecel

Users who are viewing this thread

Back
Top