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Lxisos

Lxisos

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--- SKIDZONE V3 Modded by Vo1ters.
--- 8/06/2024


getgenv().circlesize = 5
getgenv().circle = true -- if false then resize is block
_G.CIRCLETOGGLE = "y"
_G.KeyBindHigherCircle = "z"
_G.KeyBindLowerCircle = "x"
_G.KeyBindVisuals = "l"

-----------------------------------------


------ box, press y to change
getgenv().reach = 4.4
getgenv().wide = 3
getgenv().height = 1.3
getgenv().visuals = true

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindVisuals then
if visuals then
getgenv().visuals = false
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "visuals is "..tostring(getgenv().visuals);
Icon = "";
Duration = 1;})
else
getgenv().visuals = true
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "visuals is "..tostring(getgenv().visuals);
Icon = "";
Duration = 1;})
end
end
end)

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.CIRCLETOGGLE then
if circle then
getgenv().circle = false
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "selectionsphere is "..tostring(getgenv().circle);
Icon = "";
Duration = 1;})
else
getgenv().circle = true
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "selectionsphere is "..tostring(getgenv().circle);
Icon = "";
Duration = 1;})
end
end
end)



local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindHigherCircle then
circlesize = circlesize + 1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "circle increased ".. circlesize;
Icon = "";
Duration = 1;})
end
end)


local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindLowerCircle then
circlesize = circlesize - 1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "circle decreased ".. circlesize;
Icon = "";
Duration = 1;})
end
end)

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindHigherWide then
wide = wide + .5
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "wide increased ".. wide;
Icon = "";
Duration = 1;})
end
end)


local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindLowerWide then
wide = wide - .5
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "wide decreased ".. wide;
Icon = "";
Duration = 1;})
end
end)

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindHigherReach then
reach = reach + .1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "reach increased ".. reach;
Icon = "";
Duration = 1;})
end
end)


local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindLowerReach then
reach = reach - .1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "reach decreased ".. reach;
Icon = "";
Duration = 1;})
end
end)

local function isInsideCircle(position)
local localPlayer = game.Players.LocalPlayer
local localCharacter = localPlayer.Character
if localCharacter then
local localPosition = localCharacter:WaitForChild("HumanoidRootPart").Position
local distance = (position - localPosition).Magnitude
return distance <= reach
end
return false
end

local function getClosestPlayerInCircle()
local localPlayer = game.Players.LocalPlayer
local localCharacter = localPlayer.Character
if not localCharacter then
return nil
end

local localPosition = localCharacter:WaitForChild("HumanoidRootPart").Position
local closestPlayer = nil
local closestDistance = math.huge

for _, player in pairs(game.Players:GetPlayers()) do
if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local position = player.Character.HumanoidRootPart.Position
local distance = (position - localPosition).Magnitude

if isInsideCircle(position) and distance < closestDistance and player.Character:FindFirstChildOfClass("Humanoid").Health > 0 then
closestPlayer = player
closestDistance = distance
end
end
end

return closestPlayer
end

while true do
for _, v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
for _, child in pairs(v.Handle:GetChildren()) do
if child:IsA("SelectionBox") then
child:Destroy()
end
for _, child in pairs(v.Handle:GetChildren()) do
if child:IsA("SelectionSphere") then
child:Destroy()
end
end
if visuals then
if not circle then
local vis = Instance.new("SelectionBox", v.Handle)
vis.Adornee = v.Handle
vis.Color3 = Color3.fromRGB(128, 0, 0)
v.Handle.Massless = true
v.Handle.Size = Vector3.new(height, wide, reach)
end
end
if not visuals then
if not circle then
v.Handle.Massless = true
v.Handle.Size = Vector3.new(height, wide, reach)
end
end
if visuals then
if circle then
local circ = Instance.new("SelectionSphere", v.Handle)
circ.Adornee = v.Handle
circ.Color3 = Color3.fromRGB(128, 0, 0)
v.Handle.Massless = true
v.Handle.Size = Vector3.new(circlesize, circlesize, circlesize)
end
end
if circle then
if not visuals then
v.Handle.Massless = true
v.Handle.Size = Vector3.new(circlesize, circlesize, circlesize)
end
end
end
end
end
wait()
end
 
  • +1
Reactions: inkz and 2414763h
Noone here plays roblox and what does this even do?
 
  • +1
Reactions: 2414763h
It’s it some form of Java?
Its a lua script made for roblox sword fighting that resizes your handle and gives a circle around the resize
 
  • +1
Reactions: inkz and 2414763h
Its a lua script made for roblox sword fighting that resizes your handle and gives a circle around the resize
Is this something I can potentially sale.
I’m 17 and I have some coding knowledge but not in Lua but certainly the learning of a program language can help me learn another one
 
  • +1
Reactions: inkz
Shit Roblox had Lua?
That’s a nice skill to learn.
Yea when you want to make a roblox game everything is lua, so its a good skill to make a few bucks coding for others. So i do it as a side job making roblox scripts, and coding things for people.
 
  • +1
Reactions: inkz and 2414763h
Is this something I can potentially sale.
I’m 17 and I have some coding knowledge but not in Lua but certainly the learning of a program language can help me learn another one
Yes and i would also say lua is one of the easier to learn imo.
 
  • +1
Reactions: inkz and 2414763h
Yea when you want to make a roblox game everything is lua, so its a good skill to make a few bucks coding for others. So i do it as a side job making roblox scripts, and coding things for people.
Should I do it over reselling as reselling makes me up to £400 a week sometimes less.
 
  • +1
Reactions: Lxisos
Should I do it over reselling as reselling makes me up to £400 a week sometimes less.
Well, what i did was i went around asking the people i knew if they wanted me to make anything for cash BUT, i think what your saying is a better idea
 
  • +1
Reactions: inkz
--- SKIDZONE V3 Modded by Vo1ters.
--- 8/06/2024


getgenv().circlesize = 5
getgenv().circle = true -- if false then resize is block
_G.CIRCLETOGGLE = "y"
_G.KeyBindHigherCircle = "z"
_G.KeyBindLowerCircle = "x"
_G.KeyBindVisuals = "l"

-----------------------------------------


------ box, press y to change
getgenv().reach = 4.4
getgenv().wide = 3
getgenv().height = 1.3
getgenv().visuals = true

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindVisuals then
if visuals then
getgenv().visuals = false
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "visuals is "..tostring(getgenv().visuals);
Icon = "";
Duration = 1;})
else
getgenv().visuals = true
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "visuals is "..tostring(getgenv().visuals);
Icon = "";
Duration = 1;})
end
end
end)

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.CIRCLETOGGLE then
if circle then
getgenv().circle = false
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "selectionsphere is "..tostring(getgenv().circle);
Icon = "";
Duration = 1;})
else
getgenv().circle = true
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "selectionsphere is "..tostring(getgenv().circle);
Icon = "";
Duration = 1;})
end
end
end)



local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindHigherCircle then
circlesize = circlesize + 1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "circle increased ".. circlesize;
Icon = "";
Duration = 1;})
end
end)


local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindLowerCircle then
circlesize = circlesize - 1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "circle decreased ".. circlesize;
Icon = "";
Duration = 1;})
end
end)

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindHigherWide then
wide = wide + .5
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "wide increased ".. wide;
Icon = "";
Duration = 1;})
end
end)


local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindLowerWide then
wide = wide - .5
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "wide decreased ".. wide;
Icon = "";
Duration = 1;})
end
end)

local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindHigherReach then
reach = reach + .1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "reach increased ".. reach;
Icon = "";
Duration = 1;})
end
end)


local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
if key == _G.KeyBindLowerReach then
reach = reach - .1
game.StarterGui:SetCore("SendNotification", {
Title = "SKIDZONE V3";
Text = "reach decreased ".. reach;
Icon = "";
Duration = 1;})
end
end)

local function isInsideCircle(position)
local localPlayer = game.Players.LocalPlayer
local localCharacter = localPlayer.Character
if localCharacter then
local localPosition = localCharacter:WaitForChild("HumanoidRootPart").Position
local distance = (position - localPosition).Magnitude
return distance <= reach
end
return false
end

local function getClosestPlayerInCircle()
local localPlayer = game.Players.LocalPlayer
local localCharacter = localPlayer.Character
if not localCharacter then
return nil
end

local localPosition = localCharacter:WaitForChild("HumanoidRootPart").Position
local closestPlayer = nil
local closestDistance = math.huge

for _, player in pairs(game.Players:GetPlayers()) do
if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local position = player.Character.HumanoidRootPart.Position
local distance = (position - localPosition).Magnitude

if isInsideCircle(position) and distance < closestDistance and player.Character:FindFirstChildOfClass("Humanoid").Health > 0 then
closestPlayer = player
closestDistance = distance
end
end
end

return closestPlayer
end

while true do
for _, v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
for _, child in pairs(v.Handle:GetChildren()) do
if child:IsA("SelectionBox") then
child:Destroy()
end
for _, child in pairs(v.Handle:GetChildren()) do
if child:IsA("SelectionSphere") then
child:Destroy()
end
end
if visuals then
if not circle then
local vis = Instance.new("SelectionBox", v.Handle)
vis.Adornee = v.Handle
vis.Color3 = Color3.fromRGB(128, 0, 0)
v.Handle.Massless = true
v.Handle.Size = Vector3.new(height, wide, reach)
end
end
if not visuals then
if not circle then
v.Handle.Massless = true
v.Handle.Size = Vector3.new(height, wide, reach)
end
end
if visuals then
if circle then
local circ = Instance.new("SelectionSphere", v.Handle)
circ.Adornee = v.Handle
circ.Color3 = Color3.fromRGB(128, 0, 0)
v.Handle.Massless = true
v.Handle.Size = Vector3.new(circlesize, circlesize, circlesize)
end
end
if circle then
if not visuals then
v.Handle.Massless = true
v.Handle.Size = Vector3.new(circlesize, circlesize, circlesize)
end
end
end
end
end
wait()
end
state of org 2025 also dnr skid
 
  • +1
Reactions: inversions

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