Lookologist003
Skull crafter
- Joined
- Nov 23, 2022
- Posts
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LOL. I'm actually just closing down GIMP after putting the finishing touches on a morph of a deformed girl I decided I could do better upon. I think you might like this @thecel so I'll post the thing here ...I can't find where the thread I originally posted it in lives anyways.
It can be improved if you increase the gradiation in the skin tones. Try use the smudge tool very lightly to do that. Currently your morph looks a little too painterly. Photographs capture every possible tone there is. Painters mimic this continuum by smudging tones together in a technique that they call blending.
Here, see for yourself. I spent a few minutes doing just that on the nose bridge of your morph. Right is after blending.
I'm not perfect. I'm learning myself. Realism is a difficult style, so don't beat yourself up.
Looks great! I agree with the aesthetic movements that your morph is the impression of.@Lookologist003
Thoughts? I morphed a Mongoloid nose tip to a Caucasoid nose tip by hand. How (un)realistic and (un)canny does it look?
It can be improved if you increase the gradiation in the skin tones. Try use the smudge tool very lightly to do that. Currently your morph looks a little too painterly. Photographs capture every possible tone there is. Painters mimic this continuum by smudging tones together in a technique that they call blending.
Here, see for yourself. I spent a few minutes doing just that on the nose bridge of your morph. Right is after blending.
I'm not perfect. I'm learning myself. Realism is a difficult style, so don't beat yourself up.
This is really nice though.

