
CelestialEmpire
Silver
- Joined
- Jan 20, 2025
- Posts
- 749
- Reputation
- 870
As an introduction, think about the societal/caste order of a beehive, a lion pride or a herd of other animals. There is the patriarch/queen, the soldiers, the drones, the workers, the farmers, etc. Now apply this to prehistoric Hunter-Gatherers and I came up with this framework, based on height, weight and fighting success, keeping in mind humans were much larger, taller and more aggressive with much more testosterone in the ancient days.. This caste is from the top to the bottom.
------------------------------------------------------------------------------------------------------------------------------------------------------
1. Patriarch (8'6+, 650lb+) The largest, most aggressive, dominant, highest fighting success fully grown adult male in the tribe/village/species. The Patriarch has spent his juvenile and early adulthood years challenging and successfully killing dozens, if not hundreds of other adult men to reach his current position. A Patriarch in his prime fears no man or beast and can wrestle Barbary Lions barehanded, take down Black Bears and even smaller Brown Bears and assert genetic dominance over even other big felines/canines like the Jaguar, Panther, Wolf, Coyotes, Sabertooth Tigers, Wolves, etc. A healthy, prime Patriarch can rule for decades from his 20s to his 40s until he gets too old and slow and another younger male challenger rises to the throne. Characterized by his immense size, weight, bideltoid, wrist size, browridge, mandible, skull, wingspan and muscle density. Has a harem of Stacies to mate with his entire reigning life. Generally has pale white skin, black hair with A10 eyes.
2. Hunter-Killers (8'0-8'6, 575lb-650lb) The core hunter-killer elite group in the tribe/village/species. Responsible for defeating animals of prey in straight open combat (Bisons, Buffalos, Mooses, Triceratops, even Rhinos, Hippos, Wooly Mammoths) to feed their people. Extremely high fighting success, second only to the Patriach. Healthy Hunter-Killers in their prime fears few beasts. The social elite among their people. Characterized for their explosive muscle fibers, striking power and ability to output raw damage in PSI and brute force. Generally has very pale skin, black hair and A30 eyes.
3. Protectors (7'8-8'0, 500-575lb) The defensive "vanguard" of the tribe/village/species, this upper caste group is responsible for fending off and killing rival human tribes. Protectors are quite high fighting success, characterized by their explosive muscle fibers, bone density, skull size, wingspan and wrist size. Hunter-Killers may assist in their fights in the downtime between their great hunts if necessary. Protectors are of a relatively sufficient size to not be manhandled by enemy tribes however. Pale skin, dark brown hair and dark blue eyes.
4. Hunter-Chasers (7'4-7'8, 425-500lb) The runts of the litter, this caste lacks the size and firepower to engage in direct combat with beast nor men. This caste is responsible for carrying out endurance hunts, leveraging their small size, narrow frame, agility and lack of muscle mass which results in being able to have extreme endurance and chase prey for 100s of kilometers, despite their embarrassing lack of strength and size. This caste is responsible for chasing prey animals across the region and will generally need to wait until beasts are exhausted or sick to finish them off due to Hunter-Chaser's puny size. Characterized for their small size, wiry frames, lack of muscle mass and extreme endurance and cardio. Fair skin, dark brown hair and green/gray eyes.
5. Stacies (6'10-7'6, 280-325lb) The highest caste for females, these females are given the opportunity to mate with the Patriach and become impregnated. Enjoys lots of social privilege, from first pick of food after hunts to living in bigger huts and having their own slaves. Characterized for their long clavicles, prominent lower thirds and projected browridges. Snow white skin, black hair and A10s.
6. Farmers (6'10-7'4, 375-425lb) One of the lowest castes, these tiny dwarf-like humans do nothing but farm for their tribe/village/species their entire lives. Has zero mating chance in life. This caste lacks the ability to fell beasts like the Hunter-Killers or slaughter men like the Protectors due to their deformed malnourished frames. Characterized for their puny narrow bodies useful only for manual labour. Brown skin, T30 eyes.
7. Beckies (6'4-6'10, 200-280lb) The lower caste for females, cannot mate nor be impregnated by high tier castes like Patriachs or Hunter-Killers. Generally mates with Hunter-Chasers or Protectors. Characterized by their average size and average attractiveness.
8. Untouchables (6'6-6'10, 300-375lb) The second-lowest male caste that are not yet deformed. These are very unfortunate souls with tiny fragile bodies and frames. They are only used as servants, used as footrests, janitors, tables, jesters, decoration or tripwires for the higher castes. Very short life expectancy and an atrocious quality of life. Characterized for their unattractive looks, midget sizes and dark brown skin and T50 eyes.
9. Deformities (Under 6'6, Under 300lb) These genetic deformities (dwarves, midgets, disabled, autistic, down syndrome, etc) are laughably undersized and could be beaten in combat by even the weakest females of their tribe/village/species. This low low caste only exists in theory, as Deformities are killed upon birth by fire or by smashing their skulls against a rock.
------------------------------------------------------------------------------------------------------------------------------------------------------
1. Patriarch (8'6+, 650lb+) The largest, most aggressive, dominant, highest fighting success fully grown adult male in the tribe/village/species. The Patriarch has spent his juvenile and early adulthood years challenging and successfully killing dozens, if not hundreds of other adult men to reach his current position. A Patriarch in his prime fears no man or beast and can wrestle Barbary Lions barehanded, take down Black Bears and even smaller Brown Bears and assert genetic dominance over even other big felines/canines like the Jaguar, Panther, Wolf, Coyotes, Sabertooth Tigers, Wolves, etc. A healthy, prime Patriarch can rule for decades from his 20s to his 40s until he gets too old and slow and another younger male challenger rises to the throne. Characterized by his immense size, weight, bideltoid, wrist size, browridge, mandible, skull, wingspan and muscle density. Has a harem of Stacies to mate with his entire reigning life. Generally has pale white skin, black hair with A10 eyes.
2. Hunter-Killers (8'0-8'6, 575lb-650lb) The core hunter-killer elite group in the tribe/village/species. Responsible for defeating animals of prey in straight open combat (Bisons, Buffalos, Mooses, Triceratops, even Rhinos, Hippos, Wooly Mammoths) to feed their people. Extremely high fighting success, second only to the Patriach. Healthy Hunter-Killers in their prime fears few beasts. The social elite among their people. Characterized for their explosive muscle fibers, striking power and ability to output raw damage in PSI and brute force. Generally has very pale skin, black hair and A30 eyes.
3. Protectors (7'8-8'0, 500-575lb) The defensive "vanguard" of the tribe/village/species, this upper caste group is responsible for fending off and killing rival human tribes. Protectors are quite high fighting success, characterized by their explosive muscle fibers, bone density, skull size, wingspan and wrist size. Hunter-Killers may assist in their fights in the downtime between their great hunts if necessary. Protectors are of a relatively sufficient size to not be manhandled by enemy tribes however. Pale skin, dark brown hair and dark blue eyes.
4. Hunter-Chasers (7'4-7'8, 425-500lb) The runts of the litter, this caste lacks the size and firepower to engage in direct combat with beast nor men. This caste is responsible for carrying out endurance hunts, leveraging their small size, narrow frame, agility and lack of muscle mass which results in being able to have extreme endurance and chase prey for 100s of kilometers, despite their embarrassing lack of strength and size. This caste is responsible for chasing prey animals across the region and will generally need to wait until beasts are exhausted or sick to finish them off due to Hunter-Chaser's puny size. Characterized for their small size, wiry frames, lack of muscle mass and extreme endurance and cardio. Fair skin, dark brown hair and green/gray eyes.
5. Stacies (6'10-7'6, 280-325lb) The highest caste for females, these females are given the opportunity to mate with the Patriach and become impregnated. Enjoys lots of social privilege, from first pick of food after hunts to living in bigger huts and having their own slaves. Characterized for their long clavicles, prominent lower thirds and projected browridges. Snow white skin, black hair and A10s.
6. Farmers (6'10-7'4, 375-425lb) One of the lowest castes, these tiny dwarf-like humans do nothing but farm for their tribe/village/species their entire lives. Has zero mating chance in life. This caste lacks the ability to fell beasts like the Hunter-Killers or slaughter men like the Protectors due to their deformed malnourished frames. Characterized for their puny narrow bodies useful only for manual labour. Brown skin, T30 eyes.
7. Beckies (6'4-6'10, 200-280lb) The lower caste for females, cannot mate nor be impregnated by high tier castes like Patriachs or Hunter-Killers. Generally mates with Hunter-Chasers or Protectors. Characterized by their average size and average attractiveness.
8. Untouchables (6'6-6'10, 300-375lb) The second-lowest male caste that are not yet deformed. These are very unfortunate souls with tiny fragile bodies and frames. They are only used as servants, used as footrests, janitors, tables, jesters, decoration or tripwires for the higher castes. Very short life expectancy and an atrocious quality of life. Characterized for their unattractive looks, midget sizes and dark brown skin and T50 eyes.
9. Deformities (Under 6'6, Under 300lb) These genetic deformities (dwarves, midgets, disabled, autistic, down syndrome, etc) are laughably undersized and could be beaten in combat by even the weakest females of their tribe/village/species. This low low caste only exists in theory, as Deformities are killed upon birth by fire or by smashing their skulls against a rock.