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Deleted member 6583
Very spiritual
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Hello, I've been working on a single-player open world horror game in which you have to track down and kill a monster. Currently In the game, you begin in an apartment and can then purchase weapons on your computer using in-game dollars (NO MICROTRANSACTIONS). Then you choose which monster to hunt. There is currently only one monster in the game. After picking, you'll spawn in the game map. It is full of fauna such as bears, deer, wolves, and enemy humans known as forest hunters who set traps throughout the area. The gameplay loop works as follows: You can find the monster by walking around the map and by placing cameras around the map that you can then watch through. To be clear the game is heavily inspired by games such as finding bigfoot. But I'm looking to make the unique. When you locate the creature and fight it with your weapons, it will attack. It will flee once it has been harmed for a certain amount of health. Then you'll have to track down the creature again. This loop continues until you kill the monster, at which point you win the game and return to your apartment, where you can choose the next monster to hunt. I know this gameplay loop sounds a bit boring, but it's been done before and it actually works. The game was highly influenced by games like Finding Bigfoot, which use this exact gameplay loop. I'm seeking for suggestions/ideas/feedback. Here's a short YouTube video featuring some of the things I've implemented. The video features a couple of things: Forest hunter gunfight, Car alarm jump scare, lighting hitting tree event and tree falling event. Please disregard the lag and debug stuff. (I also asked for thoughts on reddit, so this is copypasta)
I still don't have a name for the game. Please share your ideas.
@thecel
I still don't have a name for the game. Please share your ideas.
@thecel
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