💀 The 3 Most Important Craniofacial Plane Angles for Aesthetics [3D Morphs]

Mandibular Plane Angle

Mandibular 1
Mandibular 2


Animation Range: 0º to 45º Below Horizon

Ideal Pitch: 12.5º Degrees Below Horizon





Orbitomaxillary Plane Angle

Orbital 1
Orbital 2


Animation Range: 2.5º Inward to 30º Outward

Ideal Yaw: 25º Outward





Temporal Plane Angle

Temporal 1
Temporal 2


Animation Range: 0º to 30º

Ideal Yaw: 10º


 
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I don't think we can shave the skull from the sides but I may be wrong.

Temporal angle also seems to depend on the forehead ridge, so the way to reduce the temporal angle is by getting a wider forehead. I don't know if this can be done with implants or if it has to be by bone.

Hair and a stronger lower third, look at the Charlie Kirk morphs, they only touched his jaw and he looks pretty solid
 
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Mandibular Plane Angle

View attachment 4054612 View attachment 4054616

Animation Range: 0º to 45º Below Horizon

Ideal Pitch: 12.5º Degrees Below Horizon





Orbitomaxillary Plane Angle

View attachment 4054618 View attachment 4054620

Animation Range: 2.5º Inward to 30º Outward

Ideal Yaw: 25º Outward





Temporal Plane Angle

View attachment 4054621 View attachment 4054622

Animation Range: 0º to 30º

Ideal Yaw: 10º


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How did you know I'm somalian?
 
Hair and a stronger lower third, look at the Charlie Kirk morphs, they only touched his jaw and he looks pretty solid
Can u send me the morph
 
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you realize you can have a high mandibular angle and still posses a long mandible and strong chin? or have a low gonion angle and a recessed mandible/chin?
 
you realize you can have a high mandibular angle and still posses a long mandible and strong chin?
If you have a high mandibular plane angle and your jaw is long, your occlusal plane angle must be very low or else you'll have a long horse face that's as horsy as your jaw is long. This would mean that you have "downgrown" mandible, which would be nightmare if you were a birdcel and needed a Le Fort II to have sex and a girlfriend. You'd be inoperable with a downgrown mandible but a need for more facial depth.

or have a low gonion angle and a recessed mandible/chin?
That's not as bad because you can get the surgeons to slide your recessed shit out and overcome your shitty jaws that way.
 
so the way to reduce the temporal angle is by getting a wider forehead
The problem with this is that the solution is not as isolated as just increasing the width of the brow, that would make your eyes look creepy. The theoretical solution is to pair that increase with expansion of the lateral canthus which I think would mean intense expansion of the whole orbit if the state of it caused the brow to be narrow. How the hell expansion could be possible is unknown. This dependence is why we got away with ascribing the look of low temporal plane angles with ESR for so long. But in detail true ESR is distinct from the package of itself and the temporal plane angle.
 
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and ratios and whatnot are very generalized so I just don’t believe in them
This is like climate change denier logic.

"This model is too complicated for me to understand, therefore it is not real." :feelsuhh:
Maxwell's equations are complicated. Yet you wouldn't have a computer or computer monitor or an internet connection to spread your ignorance if physicists all had your attitude.
 
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This is like climate change denier logic.

"This model is too complicated for me to understand, therefore it is not real." :feelsuhh:
Maxwell's equations are complicated. Yet you wouldn't have a computer or computer monitor or an internet connection to spread your ignorance if physicists all had your attitude.
What the fuck? this has nothing to do with anything being complicated.

ratios/angles/etc that are “ideal” are very generalized. because people are all different shapes and sizes and that’s including their skull
 
@thecel
 

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@thecel
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Contrary to what this forum thinks, striking features are not good to have.
Aesthetic ones always are and literally the difference (to different degrees) of relevant looks levels, attractive traits are inherently striking

Fact


Super high PFL doesn't really matter as much as other things like 0 scleral show, prominent infraorbital, canthal tilt and low set brows imo. But it can definitely increase appeal, I see what you mean.

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Disagree + none of those guys really have high pfl like that, I mean maybe for a caucasoid

Names for those dudes at the bottom? 2nd guy to the left has a crazy medial canthus and periorbital contours, crazy, know of any similar striking eye moggers? PFL wise? Brows? Aggressive angles, etc?


0mm philtrum? You will need african lips to compensate. If you have a 10mm philtrum with thinner caucasian lips you will look retarded.

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Short philtrum big lips
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Longer philtrum full lips
Lol

Bigger lips are ideal to begin with (Beckford's ratio isn't but another topic)

Chico would benefit from bigger lips, a more distinct cuspids bow and lip-vermillion border/cornices as well as a shorter philtrum, any easy morph makes that clear
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It's just that when you change one ratio everything changes you just gotta be aware of the chin to philtrum and everything in between

Short philtrum without the whole mouth area compensating doesn't mog

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Wdym by whole mouth area compensating?

His mouth area is aesthetic and pound for pound short philtrum is more aesthetic and mogs a longer one. Not to be confused with with anytime type of syndrome like boils, some cleft syndrome or over filling

It's a feminine trait ish and it FOGS/MOGS

Again you can still be aesthetic with a long ish philtrum, especially a male provided the chin/rest of the lower third comes along, more acceptable on caucasoids but it's still not ideal nor is it striking ( especially not a good way at least, super long ones are ogreishly striking too lol)

Higher bizygomatic width is not aesthetic honestly. Maybe slightly higher but not super high. For example this bizygomatic width is 15.3cm. It not as aesthetic as bzw closer to 14.3 cm.

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15.3cm bzw; wide skull
How are you calculating this shit lol?

And how does a high bizygomatic width not mog lol, peep this
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sleeker cranium
Cranium slightly on meso and it's not that sleekness is defined by the facial features itself and the cranial index + facial depth + temporal angle /bizygo to eurion ratio

+Low facial adiposity and general futuristic intelligent traits



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I got the JFA from this photo. This angle is kind of stupid because getting a perfect front profile photo is almost impossible. As long as the ramus is long and the chin is good, then I wouldn't worry about the angle itself.
JFA

Dimorphic mogger oldcel, he looks like a slightly more virile version of Zod from Man of Steel, too many unideal features, although some nice dimorphic markers


Lookscels, incels are too obsessed going by the book with something that was just supposed to serve as a marker, many have to evolve the way they see faces overall and what looks good and doesnt'
 
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good examples especially charlie kirk's temporal plane angle
 
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1000027027

I think haaland has a bad Temporal plane angle
 
Mandibular Plane Angle

View attachment 4054612 View attachment 4054616

Animation Range: 0º to 45º Below Horizon

Ideal Pitch: 12.5º Degrees Below Horizon





Orbitomaxillary Plane Angle

View attachment 4054618 View attachment 4054620

Animation Range: 2.5º Inward to 30º Outward

Ideal Yaw: 25º Outward





Temporal Plane Angle

View attachment 4054621 View attachment 4054622

Animation Range: 0º to 30º

Ideal Yaw: 10º


One day one day one day one day one day
 
Great thread op keep the good work up
 
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To be honest, the seating of your face in your skull isn't super duper vital, because hair dresses have become pretty okay at, "framing" the face, as they call it. And long hair over the sides of the face in that case will make improperly seated faces look better.

But, yeah the seating does matter, and if it is improper, that's a failo. (With the osteonomies currently available, it's a permanent one too.)

The small things can add up to have an impressionable impact though, as can be seen with this morph that I made in less than five minutes. It slims his temporal plane angle and his face seems to belong more to his head. (The morph is the image bellow the first. ESR is not enough to describe the change; his bizygomatic and IPD are idential in the original and the morph. This is why this thread is a keen improvement in models of attractiveness.)

Es0238156

Es0238157


Chad's face is like a component of finely-milled machinery. His skull and his face clip together like lego and it looks good.

@thecel I thought I'd remind you that without these ideas, it would be very hard to express what I did. So thanks again for what you have given us.
 
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Any surgeries to improve temporal plane? @thecel @Lookologist003
 
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Any surgeries to improve temporal plane? @thecel @Lookologist003
No. Well, Eppley might because he's a crazy enterprising boomer and once said his surgery's slogan was "we don't care why you want it."

The solution would be to somehow add volume to the interfrontale breadth. Maybe a silicone implant could do that?
The fraud is to frame your head with hair. Line the side of your face with locks of your hair to disguise disharmony between skull and face. Not great if you live in a windy place like England.

Like you gotta understand. Surgery that isn't jaw surgery is primitive. The closer you get to your eyes and brain, the riskier osteonomies become. That's why I'm jealous of some incels who can, albeit with struggle to get funds and time, get one Bimax and leave the community and get a girlfriend. I call those incels jawcels, but some people call them birdcels.
 
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Mandibular Plane Angle

View attachment 4054612 View attachment 4054616

Animation Range: 0º to 45º Below Horizon

Ideal Pitch: 12.5º Degrees Below Horizon





Orbitomaxillary Plane Angle

View attachment 4054618 View attachment 4054620

Animation Range: 2.5º Inward to 30º Outward

Ideal Yaw: 25º Outward





Temporal Plane Angle

View attachment 4054621 View attachment 4054622

Animation Range: 0º to 30º

Ideal Yaw: 10º


Morph kings
 
Mandibular Plane Angle

View attachment 4054612 View attachment 4054616

Animation Range: 0º to 45º Below Horizon

Ideal Pitch: 12.5º Degrees Below Horizon





Orbitomaxillary Plane Angle

View attachment 4054618 View attachment 4054620

Animation Range: 2.5º Inward to 30º Outward

Ideal Yaw: 25º Outward





Temporal Plane Angle

View attachment 4054621 View attachment 4054622

Animation Range: 0º to 30º

Ideal Yaw: 10º


iqmogger
 
Temporal Plane Angle

Temporal 1
Temporal 2
This is impossible to fix isn’t it @yussimania

No optimal aesthetics for me without cranium decompression
 
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This is impossible to fix isn’t it @yussimania

No optimal aesthetics for me without cranium decompression
when it comes to neurocranium afaik you can only remove a small amount of bone via shaving (not sure about cranial decompression lol i searched it up it's supposed to be a life saving treatment) maybe OBO with tripod could help mask the problem

Thread 'Eye Sockets Narrower Than Forehead Ridges = Shit Orbital Bones' https://looksmax.org/threads/eye-sockets-narrower-than-forehead-ridges-shit-orbital-bones.675392/

Thread 'Orbital Width Reminder' https://looksmax.org/threads/orbital-width-reminder.1153244/

note how orbits play a big role in this, you can see some examples of correlation where the narrow orbits have wider temporal planes
 
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Holy shit what a thread:feelsgood:
 
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when it comes to neurocranium afaik you can only remove a small amount of bone via shaving (not sure about cranial decompression lol i searched it up it's supposed to be a life saving treatment) maybe OBO with tripod could help mask the problem

Thread 'Eye Sockets Narrower Than Forehead Ridges = Shit Orbital Bones' https://looksmax.org/threads/eye-sockets-narrower-than-forehead-ridges-shit-orbital-bones.675392/

Thread 'Orbital Width Reminder' https://looksmax.org/threads/orbital-width-reminder.1153244/

note how orbits play a big role in this, you can see some examples of correlation where the narrow orbits have wider temporal planes
Yes this was the answer I was fearing haha.

Cranial decompression was something I made up but I didn’t know that any surgeons offered shaving a bit of bone. Who does it? If I had to guess, Eppley probably wrote about it.

Yeah, there’s definitely a correlation with the orbits. I measured my IPD and it was within normal range. But I was always concerned that it might not be. So I’m guessing that’s to do with how it fits in with the rest of the cranium.
 
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Mandibular Plane Angle

View attachment 4054612 View attachment 4054616

Animation Range: 0º to 45º Below Horizon

Ideal Pitch: 12.5º Degrees Below Horizon





Orbitomaxillary Plane Angle

View attachment 4054618 View attachment 4054620

Animation Range: 2.5º Inward to 30º Outward

Ideal Yaw: 25º Outward





Temporal Plane Angle

View attachment 4054621 View attachment 4054622

Animation Range: 0º to 30º

Ideal Yaw: 10º


mirin the thread bhai
 
Chad thread + chad user
 
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note how orbits play a big role in this, you can see some examples of correlation where the narrow orbits have wider temporal planes
In definition, the temporal plane angles would be the arc tangent of the difference between the width of orbital box (that is interfrontale breadth) and the skull breadth to the distance from the skull breadth to the orbital box; these things are in orthogonal planes of space. Ideally there is a low tangent, as human skulls have a defined forehead and aren't like a pinball.

Yeah, there’s definitely a correlation with the orbits. I measured my IPD and it was within normal range. But I was always concerned that it might not be. So I’m guessing that’s to do with how it fits in with the rest of the cranium.
You need to measure from the corner of your eyebrow because that approximates the width of the orbital box. Most likely if your ESR is normal, then its your forehead that's screwed up.
 
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Mandibular Plane Angle

View attachment 4054612 View attachment 4054616

Animation Range: 0º to 45º Below Horizon

Ideal Pitch: 12.5º Degrees Below Horizon





Orbitomaxillary Plane Angle

View attachment 4054618 View attachment 4054620

Animation Range: 2.5º Inward to 30º Outward

Ideal Yaw: 25º Outward





Temporal Plane Angle

View attachment 4054621 View attachment 4054622

Animation Range: 0º to 30º

Ideal Yaw: 10º


makes me realise how many flaws i have jfl:soy:
 

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